Category Archives: Dark Gods

Session 21 – Under Siege

Westmore tries to recap what has happened in the past few years. Gao Fang, Emperor of China, has invaded Pearl Harbor with a flight of dragons, and annexed Japan. They have formed a “Pact of Steel” with Italy and Germany, which has taken over Russia.  The allies against them are America, Canada, Great Britain and Romania (which is lead by a vampire).  Stalin was killed but has been brought back as a Frankenstein-like monster.

We do not have any mystical forces or artifacts on our side, unfortunately, but we do know that the Spear of Destiny is in the Vatican.  The Vatican, along with the rest of Italy, is in the “Pact of Steel”, but the Catholics have been unwilling to share the actual Spear.

Britain is under constant aerial assault. The Chinese are using dragons and mystical solders to fight.

While we figure out what to do, Goodwin creates a spark pistol.  The rest of us arm up with flak jackets, Tommy guns, and

We decide to speak with the Atlanteans about the situation. We bring them up to speed with the history of the world and the status of the war.


Session 20 – Jormungundar

We take the raft toward the Viking battleground. On the way Tom senses that we might be being watched by something, but nothing appears.

Thinking about what motivate the vikings to help us defeat the guardian of the volcano, Slate mentions that in Norse mythology there is a giant serpent, Jormungundar, who is Thor’s arch-enemy. Thor defeated him and walked 10 steps before dying himself, from the serpent’s venom. If we mention that this is the world-serpent, they may help us in our effort to kill the beast.

We come to the battleground and see weapons, armor and skeletons lying about. Slate notices a huge skeleton sticking out of the ground, it looks like a large serpent or dinosaur.

Gabriel finds armor, a helmet and two maces in the rubble and starts to descend into the crater. As he does this, some of the spectral viking warriors start swirling towards him. The giants, ogres and trolls do not seem to care about him. He sees something towards the center of the crater and climbs over the rubble to get it.

Finally getting to the bottom, he sees that the shiny object is a weapon — a hammer. He tries as hard as he can, but can’t lift it. Slate thinks that this may be Thor’s hammer, and it’s possible that we may not be able to lift it because according to myth, only Thor could do so.

We all head down into the crater to check it out. Whitmore reads the runes on the hammer and it indeed says “Mjolnir”, which is the name of Thor’s hammer. Whitmore is able to translate to the Vikings. We ask them for their help in defeating Jormungundar, but they say that he has already been defeated. We attempt to explain that we have all been trapped here and they think that this is in fact Valhalla, so are disinclined to try and leave.

Whitmore suggests that we try and talk to the spectral Thor, who is very prideful — we may be able to exploit his character flaw. He coaches Gabriel, who then approaches Thor and says that he is a weak fool (in Norse).

Thor hurls the hammer at his head and Gabriel narrowly dodges. Thor asks him why he thinks he is so easily defeated, and Gabriel says that if he had a hammer like Thor’s he could defeat him. Thor obliges, gesturing, and the physical hammer floats towards Gabriel and he finds that he can lift and use it. He moves to attack Thor, and they fight it out for several moments. Gabriel strikes and actually knocks Thor off of his feet. He starts pounding on Thor as he is flat on his back, and Thor pushes him off with little effort. He asks how he was defeated by a mere mortal.

We change the subject and ask him if he will help us defeat the fire serpent to free us from here. He agrees, but he says that the Atlanteans must help us in our task so we will all fight for our freedom. He gives Gabriel a less powerful version of his hammer to use in the battle. We go to the Atlantean city and talk to them, and they decide to join us. We all journey to the volcano and ascend to a cave, and sure enough we find the lair of a giant red tyranosaur and some of his dinosaur friends. His eyes glow as if they are on fire.


Goodwin hits the T-rex severely with his flying machete, and then Slate and Whitmore take shots with their firearms unsuccessfully. Gabriel flings his hammer at him and slams him for more damage. After quite a long battle, Gabriel slams him with the hammer and a jet of flame courses out of it, narrowly missing him. There is a white light and everything disappears.

We wake up on a beach, and we see pillars like we saw when we first arrived to Atlantis. We also see our zeppelin in the distance. Professor Westmore is waiting near the zeppelin and he has food for us.

The cat people and Atlanteans are here. The Norsemen are here, but they are being picked up by valkyries and carried away. The t-rex that we defeated is here, dead, but we hear other dinosaurs in the distance.

Westmore tells us that we have been gone a while, and he heard that an island popped up in the middle of nowhere so he thought that he would check it out. He shows us a newspaper and it says May, 1944…which is 8 years after we left! There is a war in Europe, and it is not going well for the Allies. He suggests that we discuss what to do.

Session 19 – Wrath of the Juice Monkey

We start building the raft, and Goodwin builds a headgear device for Gabriel so that it is difficult to mind control him. We cast off and only a few minutes or so later we arrive.

As we approach we see that the island goes up a hill and we see a city in the distance. We come up and suddenly see several velociraptors approaching, and they attack. After a moment, though, we hear a roaring sound coming from the woods behind them and one is tossed out toward us. A huge ape comes from the bushes and is thrashing around. He seems to be attacking just the raptors, and is covered with dirt, wires and test tubes.

After the raptors have been taken care of, the gorilla attacks Gabriel. We all pile on him and take him down. Slate gives him a couple of shotgun blasts and he falls. He has some tech that Goodwin takes for future use.

We head further up the hill and it looks like the gorilla had taken out dozens of them in a path of destruction.

Soon the land drops away and we see ahead of us the city, all made of stone buildings. Some strange energies are at work to light things up. Strange alien-looking creatures are walking around here, some with high-tech sticks that look like weapons, and holsters with small guns. There is a stockade with some cat-creatures and an arena for combat. The technology and architecture seems to be making use of orichalcum.

When they see us, they lower their sticks at us. Goodwin speaks in Latin and tells them that we found their gorilla. They say that the gorilla was theirs and they sent it after the velociraptors. They ask him what we are doing here and he says that we arrived here out of our time and we are trying to figure out what is going on. They will not let us into the city gates.

The guards fetch an older man named The Seer and he asks about us. Goodwin asks him if they are aware of any of the ancient cultures, and if they know of Gao Fang. The Seer says that Gao Fang predates even them, he is an old evil. He is one of the beings who are trying to control the whole world, and is systematically getting rid of any threats, the Atlanteans being one and the lizards and tiger-men another.

The Seer says that they have a theory of how to leave, but they cannot do it themselves. They believe that the nucleus of the dimension is inside the volcano, but they cannot destroy the creature that is inside. There is a large lizard creature, bright red, who guards it and has his own minions as well.

He also describes the viking ghosts, fighting an unending war to the north, and asks about them. Goodwin says that they are also from our history, about a thousand years before us, and they are from the north part of Europe. The Seer asks if we might be able to sway them over to our cause. We think that if we defeat their enemies, the giants, they might be looking to fight someone else. We ask to take some of the Atlantean weapons with us to see if they can damage the ghostly giants.


Session 18 – Land of the Lost

We check the area to which we’ve awoken and find that our former compatriot Clayton Whitmore is also here, and he is with someone we haven’t met before, a man in an iron suit who introduces himself as Howard.

We start looking around and find that this is a jungle setting with a large lake, huge cliffs that go up into the clouds and a smoking volcano in the distance. We go walking for quite a while and realize that the sun hasn’t moved, and there are no birds or other small animals here. There are strange tracks that look like large cat feet as well. We see a pterodactyl fly above us. There is an island off in the distance. This place seems unnatural.

After walking for what seems like a whole day, the sun hasn’t changed position and we decide that it’s time to rest. We set up camp and Tom volunteers for the first watch. After a short while we are approached by a cat creature with a spear. Howard uses his suit to punch the cat and takes him out. On him we find some bits of metal that Goodwin recognizes as orichalcum, a rare metal with magical properties.

We discuss and eventually surmise that this must be a pocket universe consisting of all the “lost” things from our world, which explains the eclectic mix of animals and terrain. We realize that the cliffs surround us on all sides and this is a fairly small area.

We make our way toward one of the small cat-people villages, and they let us in but ask for our weapons. We are shown to their leader, a tiger-looking man named Chaakkra. He asks us where we came from and we describe Gao Fang and tell of how we were transported here. Chaakkra says that his people were removed from their home many thousand years ago, from what they can tell. They have not aged in the time that they have been put here.

He says that they do not go to the rock fields to the north; strange pale-skinned fair-haired spirits / bad magic are there, and they look human. They war with strange hairless creatures there. Also there are more people, who also have magic, who previously enslaved the cat-people who live on the island near here.

We head out and begin work on building a raft to visit the island.

Session 17 – On the Waterfront

We decide to team up with Ran Goon and go to take out Gao Fang at one of his waterfront warehouses. Initially we think about putting explosives under one of the docks but opt for infiltration. We cut through the fence and climb through, but then we see that most of the workers here are dead.

We head into the warehouse and find a ton of guys here. Gabriel jumps through the window, ripping it from its frame. Ran follows and leaps to a nearby crate, and uses his staff to crack a ninja in the face. Ahead we see Gao Fang!

Gabe throws the window at Gao Fang’s face which proves ineffectual. After a battle, Gabe, Ran and Goodwin take out all of the ninjas and gangsters here, but Gao Fang manages to take over Ran’s mind then casts 3 green skulls at Gabe.

Before he can be defeated, Gao Fang holds aloft the two ruby eyes (ours was obviously a fake!) and there is a blinding white light.

An undetermined amount of time later, we awake with the sweet taste of grass in our mouths. We have been transported somewhere strange and deserted.

Session 16 – Shanghaid

At the Dragon of the Black Pool Restaurant, Egg Foo Chow tells us that Lao Che runs a shipping business at the docks of Shanghai. The contact that can help us with more information is named Ran Goon; he can be found in a bar near the docks.

We depart, taking the zeppelin from San Francisco through to Hawaii, Japan and then finally Shanghai. On the trip, Goodwin works in the lab for most of the time; Gabriel sleeps; Slate reads.

The group’s pilot, Tom “Tailspin” Kennedy, tells us a bit about his history and his plane that we previously didn’t know. He was a pilot in World War I, and was shot down over Germany. He was held prisoner in a hole for several months, but eventually was able to break out and stole a plane, flying himself to safety. The plane was an experimental aircraft that had several enhancements, one of which was night vision. This is the plane that Tom still has and is attached to the zeppelin.

When we are within hours of Shanghai, suddenly several planes fly by us. Slate and Gabriel run to man the ship’s guns, and Tom launches off in his plane to fight them off. Goodwin uses a gadget he created, the Fantasmic Pulser, to create an obfuscating cloud around one of the planes. The pilot, blinded, loses control and crashes his plane. We shoot down the other two planes, and Tom notices that the planes have the upside-down pyramid symbol on them.

We land and look for the bar that Ran Goon frequents. After a while of searching and unsuccessful attempts at talking with the local folk, we see several people being tossed out of the front door of a nearby bar. They are all nursing their wounds on the sidewalk. The guy who manhandled them saunters back in the bar, laughing; he is a short, stocky man with a red face and permanent grin. He looks just like the photo we have of our contact.

We walk in and find him back at the bar, drinking. We ask if he is Ran Goon, and he says that he is; apparently he speaks English. Gabriel immediately challenges him to a fight, and he laughs and agrees. Goodwin, who speaks Mandarin, tells Gabriel how to insult him properly in his own language. Slate tells Ran that if he beats Gabriel, he will drink for free for the rest of the night.

Gabriel takes the first shot and knocks Ran down hard. He gets back up but misses Gabriel badly, smashing through a table and falls down. Gabriel picks him up by the scruff of his clothes, and Ran doesn’t seem to be fighting any longer. Goodwin notices that he might have some internal bleeding.

Slate tells Gabriel that we need to take him back to the zeppelin. Goodwin uses his medical machine on him; after a moment he is healed and is sober, which is very disorienting to him. We begin asking him about Lao Che, and he explains that he runs an import/export business which is legit, but he also runs opium. Ran also knows the layout of Lao’s facility. He has been doing work for Egg Foo Shen who will send him money to do miscellaneous tasks, and after he does them he blows all of it on liquor.

Lao has two docks on the water, and two gates that are large enough for trucks. The warehouse has a high fence, and a two-story office building attached. There is a secondary warehouse and a crane for loading cargo onto his ships. He also owns a hangar at the airport.

We ask Ran about the upside down yellow triangle symbol, but he is not aware of any group with the symbol.

Session 15 – The Iron Sentinel

We examine the portal. Ducard determines that “Shang Di” means “God Above” or something similar. Belief in this type of god was succeeded by Taoism and then Buddhism. Goodwin sees that there are writings on the spines that surround the portal. Ducard remembers that the believers of Shang Di had evildoers struck down and then had all their crimes written on their spines. We find references to Gao Fang here as well, which means that he was alive in 1000 BC.

Goodwin notices that the ring with the spines on it moves slightly when leaning against it. Gabriel and Maiura push to try and get it open. As they are doing this, the others notice huge, slimy tentacles coming out of the water to try and grab us. Maiura narrowly escapes one of the tentacles and Slate jumps through the portal. After a few moments they are able to crank the portal open entirely and the others slip away. Slate disables another of its tentacles with a shot from his pistol and the others slip through the portal.

The group walks down a set of green stone stairs and comes to a small chamber. Here there is a metal “guard” holding a sword and a gigantic gemstone on a pedestal and a stairwell behind it. Goodwin quickly creates a smoke cloud around the sentinel to try and blind it. Gabriel grapples with it to try and keep it from attacking. Slate and Maiura run to grab the ruby and escape down the back stairs. Gabriel strikes the sentinel with his lead pipe and destroys it.

Goodwin helps Gabriel extricate the sentinel’s huge sword from his metal hand. The others look around the area and see tapestries depicting a man in a specific cloak conferring with emperors and demons. The demon seems to be bowing his head to him.  The inscription underneath the tapestries reads “Gold is for the mistress, silver for the maid. Copper for craftsman, cunning at his trade. Good, said the sorcerer, sitting in his hall, but iron, cold iron, is the master of them all.”  We find nothing further, but Goodwin and Ducard take some of the tapestries.

We escape through the back stairs to the next floor and find a locked door. Finding no key, we go up one more flight. There is a locked wooden door here, which Gabriel kicks open. There are people milling about here who stare at us. We rush through and get out into a garage area. We see a truck in here and also guys in black jumpsuits. They start firing on us with automatic weapons and we fight back. After a few moments they are down but we have taken a good amount of damage.

The group decides to load up the truck with the weapons we have gotten and hotwire it to make a getaway. We drive back to the Dragon of the Black Pool. Egg Foo Chow is cleaning up the kitchen. The sun is just starting to rise so we spent the entire night in the sewer.  He greets us and asks if we recovered the Eye. We show him.

We decide that we should leave rather than stay in Chinatown. He shows us a telegram from Professor Bai Li. He asks us to find the second Ruby Eye. It is in the possession of Lao Che in Shanghai.

Session 14 – Chinatown Throwdown

The fight goes quickly in our favor and the last enemy standing drops his knives and gives up. Slate demands that he take us to the Dragon of the Black Pool restaurant. He agrees with little persuasion.

The Chinaman takes us down several alleyways and finally comes to the restaurant. He asks if he can be let go now, and Slate says that he must lead us into the restaurant on pain of lead poisoning. We go in and there are only a few tables. As we walk in, a short old Chinese man runs out of the kitchen and yells to everyone to get down. We take cover and Slate pulls his pistol. There is a loud explosion from the kitchen that blows the windows out of the kitchen.

The man, who introduces himself as Egg Foo Chow, asks us if we want some tea. We agree and tell him that we were sent by Dr. Li and are looking for the Ruby Eye. The man reveals that the ruby eye is probably in Gao Fang’s personal vault at Golden Triangle Exports. Gao Fang employs petty enforcers around here, including the man we brought in with us. (He is unconscious as he didn’t duck when the explosion happened.)

He warns against going in the front door, as they have very high security. He is aware of tunnels under the city that could possibly get us into the building undetected. He says that we should wait until evening, and before then he will get us food. We agree and thank him for his assistance and hospitality.

After dinner we head out and he leads us through the streets to a nearby alley. He lifts a grate and motions for us to descend. He gives a small totem made of wood to Goodwin and tells him that it will protect him. As Goodwin takes a look at the totem, the wall behind us erupts in automatic gunfire. Egg brings out a flask from his jacket and tells us to get into the tunnels, and he will fend them off.

We look around and see that these are roughly hewn tunnels with some water running through them. It smells badly. The rocks we are walking on are very slimy and slippery. We try to find our way but Maiura can’t seem to get her bearings down here. Soon we hear a hissing sound, like a snake. Soon we hear laughing as well.

Humanoid figures jump out of the water; they are nearly naked and very skinny and gaunt. Their limbs are stiff and they have they have sharp claws and teeth. Ducard recognizes these as the “Hopping Vampires,” or Xixiegui. He also realizes that they do not like the totem that Goodwin carries, which must have attracted them. A battle begins. During the fray, Maiura falls into the water. Luckily she is an excellent swimmer. The vampires are soon defeated and Maiura is able to climb out.

After Goodwin heals Maiura, she tries to orient us which takes about an hour. The river breaks off into a tributary and goes 1/4 of a mile. We see two flames in the distance. The water stops at a large pool. Above this is a huge circular portal made out of green stone with Mandarin writings on it. We wipe the scum off of it and read the inscription: “Shang Di to life, life to death, death to Shang Di. Heaven holds the beginning and the end for the faithful. Pass as the wicked into the vault of ghosts.” Around the portal we see strung burnt human spine bones.

Session 13 – Black Zeppelin

We return to Germany and find that the zeppelin is ready for us. We are able to get the zeppelin. The zeppelin has six staterooms and a hook for Tailspin to attach his plane to. It has five laboratories of luxury quality on board. Also a searchlight. The labs are an engineering lab, a med bay, a research library, forensics lab, and a machine shop. We decide to use one of the staterooms for an armory, leaving five. We plan to make this a hidden door with a booby trap.

Westmore contacts us via telegram and lets us know that we must meet with an associate of his in New York City, who has discovered something of interest. He is very vague about what he has found. We must meet him one week from now at midnight on the observation deck of the Empire State Building.

With the zeppelin able to travel at 40 miles per hour, it will take us about 4 days to make the 3500 mile trip back to New York. On the way we stop in Great Britain to pick up Tailspin’s plane. During the trip Goodwin modifies Slate’s pistol to give it some extra kick.

Westmore’s associate, Dr. Bai Li, contacts us and lets us that know that we will need to dock the airship at a field since we will be coming into town a few days early. We dock at an airfield and head into the city.

While here, Goodwin attempts to stock the med-bay with medication and other drugs. He spends about $500, making the med-bay fully stocked. For the armory we put in the two MG-42s and the MP-40s.

Westmore has us staying in a brownstone on the upper-east side of Manhattan, with a car for transportation. It is winter, so we don’t spend much time outside.

One of the evenings, Westmore explains to us (since he feels he can trust us) that he was appointed to his position by the President of the United States. The endeavor that we are a part of is actually a government-sponsored initiative. He himself was appointed by Coolidge, but there was a leader of the group before him, appointed by Teddy Roosevelt. The order has actually existed for many many years; it can be traced back to the middle-ages. They call themselves the Illuminati and Teddy Roosevelt officially funded the organization as a measure against other forces. There are pockets of the organization all over the globe. Other governments, including Great Britain, also give funds to the organization. Doctor Bai Li is the head of the New York front for the organization.

On the day of our meeting we go to the Hoffmann Institute for the Enhancement of Man. This is a research arm of Westmore’s company. We go to the observation deck and meet Dr. Li. It is very dark here, and a couple of us notice that a figure is slumped over about 20 feet from the elevator. Goodwin rushes to him and sees that he is unconscious. Slate pulls his pistol and looks around.

We see above us a jet black zeppelin that is running very quietly, apparently outfitted for “stealth.” Two grenades clatter on the ground towards us. Tailspin manages to grab the first one and toss it off the building; Maiura grabs the second one and tosses it off. Slate and Tailspin notice black-clad figures crashing through the windows nearby and moving to attack us. Slate shoots at the one near him and takes him out.

The grenades explode and appear to have been smoke bombs. We manage to take out two more, but the third one throws a flash-bang of some sort and escapes by jumping off of the building. Attempts to chase after him are deterred by automatic fire from the zeppelin. It escapes even though a couple of us take shots at it.

We search the “ninjas” and find three smoke bombs and nine shuriken among them. They all have the same symbol as the zeppelin, a golden upside down triangle, on their outfits. As we are doing this Dr. Li wakes up, rubbing his head. We take him inside the building as not to expose ourselves further.

He tells us that he has learned of the whereabouts of two items that the company is interested in locating. They are called the Ruby Eyes of the Loman Tiger, two rubies the size of a man’s fist each. They have power over time, allowing to see in the past and the future, but only when they are brought together. Currently one is in Shanghai, and the other is in San Francisco and is in the posession of a man named Gao Fang, a Chinese man who is some kind of sorcerer and an ally to Hitler. It would be very dangerous for him to have both of the eyes. Li is not sure where the man is in San Francisco, however. We will go to the Dragon of the Black Pool restaurant and meet a man named Egg Foo Chow, whom Li has not met. There is a train leaving at 9am that will take us there, although the group would like to take the zeppelin it seems. It will take us 72 hours by zeppelin.

At the airport in San Francisco, we drop off the zeppelin and take a trolley to our destination, which is Chinatown. Since we don’t know where the restaurant is, we just get dropped off nearby since the streets are too narrow. We notice that the cab drive may be lying. He says that the Tongs are getting ornery and now most “decent” people don’t venture into Chinatown. There are lots of fights breaking out in the streets.

We get out and start walking towards Chinatown. People ignore us as we are walking down the street, except a young boy who offers to help us find our destination. We give him a few dollars and he takes us through an alley where he disappears through a hole. We realize this is a dead end and we hear the sounds of knives and chains behind us.

Session 12 – A Train to Catch

We have given the Germans over to the Bedouins, and now must decide how to intercept Mousellini’s double on his way from Ethiopia to Alexandria in Egypt. The train itself is a rolling tank, with huge guns on either end and is otherwise heavily defended. We decide that we must attack the train before it reaches its destination, perhaps intercepting it and destroying the tracks or setting charges on one of the bridges that span the Nile River to destroy the train.

In speaking to the Bedouins, they will be able to supply us with some explosives. We visit them and secure the explosives as well as the detonating materials and some additional ammo and other gear.

We take off in the German plane we stole and find the train. Heading further north we find a suitable bridge that is made out of wood, so it will be destroyed much easier than a metal one. Maiura attempts to climb down and plant the explosives but takes a nasty fall. She is apparently unhurt, however, and is able to set the explosives. Clayton is successful in setting the other explosives as well.

We hide and wait for the train. Maiura moves a distance away and takes Ducard’s pocket mirror to signal us when the train is in sight. Finally after a few hours she signals us. The bridge is blown out just as the train is about to reach it, and we immediately hear the squeal of the brakes. The train plunges through the bridge and the front few cars go into the water, destroying the rest of the bridge supports as it does. The first third of the bridge collapses completely.

The train’s boiler explodes and we hear the ammo stores go up. The second-to-last car opens up and men start piling out. We begin firing on them. After a few moments we dispatch all of them.

We move up to the open train car’s door and knock, Clayton speaking in Italian asking to be let in. The ruse doesn’t work, however, and more men come out, guns blazing. We take them out as well and attempt to move inside, but Maiura is immediately shot at.

Clayton has an idea — he gets Ducard to bring the mounted gun to the train so he can shoot into the door. The plan turns sour when a grenade is tossed out towards us and Gabriel decides to jump on top of it. Luckily he is not badly hurt and is able to get up.

Ducard has a bead on the men inside the train through the door, and briefly sees Mousellini’s double. He takes the shot but the bullets don’t seem to reach him. This must be part of the ability he has with the “Spear of Destiny” he carries. Slate comes up behind him and gets a bead on the double with his revolver. After a couple of shots it is clear that he can’t be hurt very readily.

The group finally is able to rush the train car and takes out the double. In one of the bedrooms we find out two scientists, and they give up. We take them into custody.

In an hour’s time, Westmore and his assistants show up. In that time we have searched the train and have found the staff that the double reportedly had. We inform Westmore that this is not the real Mousellini, but a double, and we show him the staff. He gives it to his assistant, a man named Joseph Kennedy.

Over the next couple of weeks we don’t hear any news about the incident, but we do hear that he has taken ill. In a month or so we start hearing his name in the news again and surmise that they have created another double.

Session 11 – A Gentlemanly Conversation

The Bedouins come over the hill and their snipers start taking out the Nazis manning the machine guns. As soon as the Nazis start dropping, the Bedouins on foot let out a yell and start running in on foot with their swords, and combat begins.

Tailspin runs in with guns blazing toward the half-tracks, and with one perfectly placed shot he takes out the gunman on top of one of the half-tracks. The Nazis start retaliating, by shooting at Tom on the ground. The second gunner swings the machine gun around and targets the group, and opens fire. Gunfire is heard all throughout the camp as well as Bedouins shouting and Germans yelling.

Clayton runs in tries to punch the German, the German blocks with the gun and Clayton busts his hand on the German’s rifle. Frédéric runs in and with the one shot from his musket he takes out the second gunner. Tailspin then uses his shotgun to blast through the window and take out the driver of the first half-track. Other party members take out select Germans around the vehicle while Tailspin jumps in and starts the half-track.

Gabriel is on foot just slicing through Germans as he moves from tent to tent. The Bedouins are also mixed into the fray. Frédéric jumps on top of the half-track and mans the machine gun. Tailspin starts driving with the half-track, smashing a few Germans in his path. Clayton mans the gun on the other half-track, while a German commander sneaks up on him.

Frédéric starts taking people out with his machine gun. Gabriel fumbles and cuts through one of the tents, hears a yelp as there is now blood running down the side of the tent.

Clayton swings the machine gun around to try and knock the commander off his feet, commander manages to stay up. People are dying and fighting and moving out of the way of the half-track. Tailspin smashes over a few more Germans and stops the half-track in front of Gabriel, and the tent where the archeologist should be. Maiura is attacking random Germans.

Gabriel rips open the tent, and sees an unarmed man in sand clothes bleeding out his side, staggering back.
The party and the Bedouins have taken out most of the Germans. The Bedouins are rounding up the remaining Germans. Clayton and the commander are at a stand-still on top of the half-track, neither one having an advantage over the other. Gabriel picks up the archeologist and tosses him in the back of the half-track. He passes out. Tailspin backs up immediately and Gabriel jumps in. Tailspin whips it around and heads toward the other half track to meet Clayton and the commander in combat. Gabriel jumps onto the other half-track.

Frédéric fires the gun over the commander’s head and shouts “Stop what you are doing right now or take a few bullets to your face.” The Commander throws up his hands and says “You win this round.” The remaining Germans throw down their weapons and surrender. We bind up the commander “Walter Rolf” and take him prisoner.

Bedouin chief Abdula comes over and says “You seem to have fared well!”

Clayton asks “What are you doing out here, Walter?”

Rolf: “Nothing you’d understand…what are YOU doing here?”

Clayton: “I’m on vacation.”

Rolf: “I see you brought your friends with you.”

Clayton: “Nice setup you got out here…tents, planes, and Italian scientists? What’s going on out here?”

Rolf: “We take care of our own.”

Clayton: “Your own?”

Rolf: “Our own people.”

Clayton: “Look Rolf, I’m not in the mood for your stupid games, or i’ll feed you to him…or HIM…he doesnt like your kind.”

Rolf: “My kind? What do you mean?”

Clayton: “He’s not too fond of the Germans.”

Rolf: “We are just helping the archaelogists.”

Clayton: “What are you guys looking for out here?”

Rolf: “Ruins…artifacts.”

Clayton: “What do you need them for?”

Rolf: “Knowledge…museums…I don’t get you.”

Clayton: “I’m just wondering what possible interest you can have in this.”

Rolf looks like he has no idea what Clayton is talking about

Clayton: “Who gave you the order to come out here?”

Rolf: “It came through the ranks. We protect many of our archaeologists and those of our allies.”

Frédéric: “Did you find anything?”

Rolf: “Nothing of interest. The artifacts are on the tables. This was some old Roman outpost so we were digging here looking for the ruins.”

Frédéric mentions to Clayton it was the romans who had the relic we are looking for. Clayton and select group members decide to start searching through all the tent, and tables. Clayton and Frédéric look through the artifacts on the tables, the rest of the group searches through the tents. A few Bedouins are keeping the commander in check. Frédéric notices that it is most likely Roman artifacts. Nothing of interest so far.

Frédéric and Clayton hear a sound in the tent, draw their weapons and go to check it out. The rest of the group finds the commanders tent and find booze, etc.

Slate says “Ah, this looks interesting,” and reads: “We have been successful! The double is in place, and we have the rock. I will send a courier to you when we reach Rome. You may tie up all loose ends as we discussed and return to Germany”

Frédéric and Clayton open the tent, and see 2 bunks and equipment and some stacked crates.

Frédéric says: “Anyone there? Come out, we won’t harm you!” and moves to check behind some crates. There we find a trembling man almost pissing himself in the corner. We tell him we aren’t here to hurt him and that we came to find him.

Pierto: “You speak German? You are not German. Who sent you?”

Clayton: “Dr. Thomas Westmore sent us.”

Pierto: “Of the Chicago museum…yes, I recognize the name.”

Clayton: “We work for him.”

Pierto: “Strange, but okay, I am glad nonetheless.”

Clayton: “Apparently you were looking for something here…not willingly?”

Pierto: “they showed up a few weeks ago at the dig, I was here with my own people. The Italian soldiers were gone, and I was left here with these people.”

Clayton: “Did you have other people with you?”

Pierto: “My assistant.”

Clayton: “I think he may have been injured do you need food, drink, have you been treated okay?”

Pierto: “No, I am fine. So why are you here? Why would someone from another museum send you here?”

Clayton: “You have been looking for a tablet or a stone of some kind? Crystal?”

Pierto gives us a startled look.

Clayton: “Yeah, we don’t want these guys to have it. As you can probably tell, they aren’t the greatest people around. We’d rather them not have it.”

Pierto: “No…well…basically the way this came to be is my mentor Ronaldo Bartochini a well known archalogist. He spent most of his life searching for these…messiah stones. He began to dig on the island of St. Helena. He determined that Napoleon had owned the stone last. A year ago while he was looking around St. Helena he was investigating, and I don’t know how he did it but he found it. Shortly afterwards we were called to Rome just like that. Within weeks of returning to Rome, I was sent out here to these ruins. This is nothing. I think they wanted to keep me out of the way. I recieved a couple of crates of equipment from Rome. In one box there was a letter from Ronaldo, that Eldoche took possession of the stone and demanded to know how it worked. Ronaldo refused at first, and he was tortured and feared for his life. He mentioned that Eldoche had his stone cut and fit for a grand mlitary baton. He said I should burn the letter and never speak of the stone or risk losing my life. I’ve been asked about the stone many times and feigned my ignorance. I said I was just an assistant. What would i know? Truthfully I don’t know more than I just told you. That’s pretty much it. It supposedly has powers, and from what Ronaldo alluded to, it must be some big power that Eldoche wants.

Clayton: “Did he say what kind of power or effects?”

Pierto: “We would talk at night and it seems throughout history, that the people he guessed that had it seemed to hold sway over people.”

Clayton: “Napolean, sure, and others.”

Pierto: “The first Emperor of China, Xerxes, Indian kings. The interesting thing is that it was thought Jesus went to India and when he retuend his cult started in a huge way. It is as though the Indian kings lost their stones. So it seems to have gone from the Indian kings to Jesus, to Gall, back to the east to Atilla the Hun, further heast to Ghengis Kahn, and a few others…eventually to Napolean.”

Clayton: “And now Mousellini has it.”

Pierto: “So it seems. WAIT!” (He digs through his things and finds a newspaper dated within the last week and shows a picture of Mousellini. He is holding a baton with a big crystal on the end of it.)

Clayton: “Hmm….well that’s not good, looks like we have to go to Italy. Can I offer you a ride?”

Pierto: “I’m not sure i want to go back to Italy.”

Clayton: “We dont have to take you there.”

Pierto: “Damascus would be fine, I have French allies there.”

Clayton: “Very well, we can do that.”

Pierto: “Can I pack a trunk?”

Clayton: “We have a plane… pack whatever you’d like.”

The rest of the party busts through and presents the note to Frédéric and Clayton.

Pierto: “You know, Mousellini is in Ethiopia right now.”

Clayton: “So Eldoche’s rock is a fake, and the real one is on its way to Germany.”

Clayton takes the note to the commander and says, “You sure you dont want to tell me anything else about what you are doing out here?”

Rolf: “Ummm…no.”

Clayton: “Well, we’ll let the Bedouins have you.”

Rolf: “If you take me with you I will talk.”

Clayton: “Okay so now you want to talk.”

Rolf: “Yes. Do I have your word as a gentleman?”

Clayton: “Why were you out here?”

Rolf: “To keep an eye on the Italians until we secured procurement of the rock.”

Clayton: “Tying up loose ends, you mean?”

Rolf: “Throwing the bodies in trenches and burying them.”

Clayton: “I see. Well, you’re coming back to Damascus with us.”

Gabriel tries to intimidate Rolf and falls on his face.

Clayton: “It’s my understanding that you have the real crystal and Mousellini’s is fake?”

Rolf: “Not currently.”

Clayton: “Where is it? On its way to Germany?”

Rolf: “Yes! Eldoche.”

Clayton: “He’s taking it to Germany?”

Rolf: “Probably eventually.”

Clayton: “Maybe you just need to talk to my friend.”

Gabriel comes over to Rolf with a lead pipe, cracking his knuckles and smiling, blood dripping down his face.

Rolf: “I thought I had your word as a gentleman!”

Clayton: “You do, but I cant tell him what to do!”

Gabriel grunts.

Clayton: “And I left that gentlemanly bullshit behind in England.”

Rolf: “Eldoche’s dead.”

Clayton: “Excuse me? uh…was he eliminated by you people?”

Rolf: “Yes. We did it months ago.”

Clayton: “I see. Was he not cooperating?”

Rolf: “He had something we wanted.”

Clayton: “So the double was Eldoche and not the stone. So, why Ethiopia?”

Rolf: “Test ground.”

Clayton: “Yeah, that’s a valliant test of your war machines’ ability to take over people armed with spears.”

Rolf: “That wasn’t the test.”

Frédéric: “They were probably there to test the stone’s power.”

The party decides to return the scientist to Damascus and get supplies before going on to Ethiopia. Time is of the essence. Through their network of resources the party finds out Mousellini is currently on a train toward Alexandria from Ethiopia.

Session 10 – Damascus

We meet Clayton Whittman, a “professional” adventurer who will be accompanying us since Goodwin is staying behind to help study the hammer. Clayton says that he is from Great Britain, although he was raised in the midwest of the United States and has a midwestern accent.

We are being debriefed by Westmore at von Keller’s lab. We need to go to Damascus to retrieve an object; in order to do this is we find a specific archaeologist. This item has given supernatural powers to peole through the generations that generates leadership ability. It is a large clear stone that has made its way to asia in the last few millennia. The Italians had found out some information about this object a few years ago. Our best chance is to capture one of the research assistants on the dig. His name is Pietro Romanelli, and he is currently in Damascus. We imagine that he is under guard. When we grab him we need to make it look like it was a Bedouin raid, so we need to use native blades. They have arranged a contact, named Abdula, at the hotel Beduin in Dasmascus. He will call on us the morning of the 24th to meet up with us.

Ducard checks his books and cannot seem to find any information on the object. It seems that there is very limited info.

We discuss how we are going to get to Damascus, and it is decided that we should go by boat. The safest way, we decide, is to hire a boat and bring our car with us. Goodwin helps us by building a hidden compartment in the car where we can hide our weapons.

We leave, and once we get to the border we are asked to get out of the car and show our papers, and they search the car. In order to distract the man who is searching the back of the car, Ducard chats him up about the model of car. It seems to work and we get by.

Continuing on, we get to the boat a day later and find a small freighter. We set out on our journey and after several days of seafaring and some sea-sickness by our group, we arrive in Beruit. We take the car north to Damascus and are greeted by sand, camels, shit, and lots of people. We notice that Maiura is not covered and find her a berka. We come to Hotel Europa and are greeted by stares from the locals. We check in with Clayton helping to translate. We get three rooms.

We carry our weapons up to the room and settle in. Slate goes down to the local market and looks around, getting some of his money changed over so he can buy some things at the market. While at the market he sees some Germans go by in a large half-track, and is taken by surprise. No one else seems to pay attention. He asks the merchant who he was buying from why there might be Germans around, and the guy says that the areas around the city are still very tribal and that the Germans and other people (British, French, Italians) around keep the tribal violence down and they trade and carouse with the locals.

The others are back at the hotel, chilling out. Ducard decides that he should go to a library to study up on the artifact if he can find any info. After a while he finds a strange reference to an artifact; info on a soldier named Longinus who was caught with a large clear stone in Jerusalem at some undetermined time. He was released from the Roman legion and was allowed to leave, which is certainly strange.

Maiura checks all of the equipment that we brought to make sure that it is ready for desert use. Soon afterwards Slate comes back with the fruit and other food, and the others partake. It is getting late, and finally Ducard and Clayton come back from the library. Ducard relates the information that he found.

The next day we go down to the main floor to find a large Bedouin man and his tribe. He is sitting at a table and asks us if we are ready to go on our tour. We agree and get our gear ready and ask the concierge at the front desk to take care of our vehicles. The man, Abdulah, speaks to him and tells us that our vehicles will be well taken care of.

Abdulah tells us that the encampment is about a day’s ride out into the desert and the archeology crew is another day past that. They have sent some scouts to the area and have seen Italian soldiers and heard a plane recently in the area. The scouts say that they have a very regimented perimiter and defense, it seems.

We come into the Beduin camp and they ask us how we would like to proceed. They say that generally they use hit and run tactics and scout them at night. We decide to head out there to scout ourselves, and then we will return to the Beduin camp to plan our attack.

We leave for the dig site and travel through the hot desert. All of us remember to drink enough so we don’t suffer too many ill effects, and are thankful when the sun goes down. We are given muskets and sabers for weapons, and 10 cartridges. We also get clothing that matches what the Beduins are wearing so we are indistinguishable except for our white skin.

Clayton, Slate and Maiura go the last mile or so with the Beduin’s best scouts. We inch our way to the encampment, and Slate accidentally causes some sand to slide, making the guards take slight notice. We scope the area and see two half-tracks and quite a few armaments. They seem like Italians, but Slate sees that their collar tabs look like the same ones we saw in Germany. There are mounted guns on both sides of the camp and on the half-tracks. Slate notices that the military personnel are staying away from one of the tents in the middle. This is probably where the archeologists are. The tent next to it seems to contain officers. Tailspin sees from afar that they have a landing strip about a half mile from the encampment with a plane, a troop transport, that we could use in our plan to provide a getaway. We decide to head back to formulate our strategy.

The first priority, we decide, is the plane. We will secure it, and then move on to the main encampment. Abdulah’s men will take the machine gun emplacements and the half-tracks with snipers. His other men will charge in and attack, and afterwards we will come with the second wave of snipers to take the archeologist.

We head to the airfield and attempt to stealth our way in. We are quickly found out, however, and have to resort to attacking straight out. They fire guns and perhaps have alerted the other soldiers at the camp, so we decide to wait and see if they are coming to attack. Tailspin does pre-flight on the airplane just in case.  If all is quiet, we will move to the camp to attack.

Session 9 – Sidecar

We continue on to one of the further chambers, down a dark corridor. Ducard uses his flashlight to help us navigate. Suddenly we see someone run past the glow of the flashlight, and we hear a gutteral cry coming from the room. We decide to hold at the entrance while Goodwin heals Maiura and Slate, and fixes Ducard’s crossbow. During this time we hear scratching and scurrying coming from the room ahead. Gabriel hears some sort of chanting.

After almost an hour a group of zombified men in rags descend on us from all sides. There is a crone with each group who seem to be controlling them. Gabriel is briefly enchanted by one of them but manages to break free of her control. We are able to kill the two crones and their influence is dropped. The men fall unconscious. While the rest of us search the area, Tailspin takes the initiative and murders all of the German men where they lay.

We leave the caverns and burn everything as we go. We go back to our car and start back towards the church. About halfway through our trip, we notice that we are suddenly being followed by a car and two motorcycles with sidecars. Maiura sees that they have the same pins as the Germans we saw in the forest.

Goodwin creates a smokescreen behind the cars as we pull off the road and wait for them to pass. As they go by we shoot them and the car and motorcycles go off the road. We take a few more shots and the Germans are all killed. We decide to take the bodies with bullet holes with us so it looks like a simple car accident. Ducard takes one of the motorcycles with a sidecar, though it is pretty dinged up.

We return to Berlin and to Von Keller’s lab. We explain what happened with the witches and the hammer, and Gabriel (reluctantly) gives the hammer to Westmore. He says that they will do some studies on the hammer. They are able to fix Ducard’s crossbow and motorcycle.

Westmore explains that he is glad we have come back since he has a new mission for the group. After the zeppelin is completed, we must go to Damascus to find an archaeologist who may have been kidnapped. There will be a scout there to lead us to the encampment.

Session 8 – Ducard

Before we can depart, the priest comes back with a visitor. He introduces us to Frédéric Ducard, a “dabbler” in the occult who can help us with the current mission. He is wearing a large black coat, a black hat, has a crossbow slung over his shoulder and a pistol holstered at his hip. Initially we are skeptical since he looks strange, but after a few pointed questions from Goodwin and a once-over by Slate, we decide that he is legit.

Ducard is able to produce a drawing of the hammer from one of his books, and says that he has a list of inquisitors who carried the hammer before Wachenheimer. During all of this, Slate realizes that if there are records of the people who had the hammer before Wachenheimer, but not after, and where he was last seen with it, then what prevented people from obtaining it? He theorizes that there must be a “force” preventing people from getting it, or killing them as they tried.

We pack up the truck and move out towards the Black Forest. From his writings we roughly guess where he entered from the church, and head to that area. We start looking around; presently Ducard finds some sort of a marker or waypoint made out of wood. The rest of us see fairly fresh barefoot footprints all over the area. Further up we see that the tracks split into two directions, one going north and one to the east. Ducard thinks that we should head to the east as indicated by the marker; Maiura says that the fresher tracks are this way, so we should take care. We go to the east, and after a good distance we come upon an area with fallen trees. Looking around, we see that the spaces underneath the logs are large enough for a human to crawl in, underneath which is a crudely made cover to a manhole of sorts.

As we are looking at this, Slate notices a billow of smoke coming out of the ground about a hundred meters to the north. We surmise that it must be from this underground lair. While trying to come up with a strategy, Wolff simply moves ahead and goes down the tunnel. The rest of us follow. Shortly after descending and moving forward, we hear a cry of “Intruders!”

We are attacked by several large German men wearing rags. They have glazed eyes, indicating that they may be controlled by another person. They go down, but Slate is hurt. Goodwin heals him while the others fend off several more enemies who wander in to the area we’re in. Afterwards we continue on through the tunnel and come to a large cavern with a fire pit in the center. Around it are more of the enthralled men and a man in a red tabard carrying the hammer. He seems to be more than under the influence of someone; he seems to actually be undead. There is also a woman, an old crone, in the room.

Moving to attack, we are making progress when suddenly Goodwin’s spinning machete (which he is wielding using telekinesis) slices into Maiura. Ducard looks back at him, shocked, and he shrugs and says “My bad!” He is apparently in the woman’s thrall. Wolff manages to take down the guy with the hammer and grabs it from him, feeling how powerful it is. The crone suddenly casts a fear spell on everyone, making Goodwin run away in terror. After a protracted battle we finally take them down, including the old crone.

Session 7 – Zeppelin Shopping

We decide to start zeppelin shopping, which is our cover for being in Germany. Goodwin and Tailspin go to a zeppelin factory and ask what we could get. The owner, upon hearing that Goodwin in a lord, brings them to a comfortable lounge and asks them what options they would like. They choose the standard 40-caliber guns on the zeppelin. They give the man a $5,000 down payment; the shop guarantees a January 1, 1935 delivery (two months out).

Von Keller and Westmore have returned, and ask us to join them in the study. They speak of something called the “Malleus Maleficarum” (literally Witch Hammer) which is a guidebook that the inquisition used to identify and punish witches and other heretics. There was also a hammer, more specifically a warhammer, that carried the same name. Hitler and his newly formed SS have decided to find any items that might harm their regime, since the hammer has great powers against people with any magical abilities. It was last seen in the possession of a man named Gustav Wachenheimer, a German inquisitor 200 years ago. He entered the Black Forest and was never seen again. We find the name of the church that Wachenheimer was affiliated with near Freiberg and the Black Forest, St. John’s, and decide that is the best starting point.

We come to Freiberg and St. John’s church and are greeted by a clergyman. We ask for information on Wachenheimer; Goodwin says that he is researching for a paper on the subject of the Malleus Maleficarum and would like some materials. The clergyman seems resistant to let us see these materials as they are considered to be dangerous, though he relaxes after Goodwin assures him that we mean no harm by researching these materials and do not wish to harm the reputation of the church or servants of the Lord. He shows us the books in their small library and we start looking for information. Goodwin leaves him $20 as a donation for the service.

We shuffle through all of the books looking for information on Wachenheimer. After we search for a while, we find a stack of papers that may have been his journal. We read through it. In his last entry he writes that there are large concentrations of witches in the Freiberg area and he has tracked the coven’s activity to an area a few miles northeast from the town in the Black Forest, and that he is making preparations to investigate and possibly purge the heathens. He also has lists of the people he suspects as consorting with the devil; we get about 6 names.

After finding the information, we plan to head into the forest to investigate.

Session 6 – A Day at the Office

Professor Westmore says that he will accompany us on our next journey to Germany. In order for us to go, however, we will need to get a fake passport for the pilot, Tailspin. Slate says that there is a place in the southeast portion of Chicago where we could obtain the papers we need from a guy named Lenny the “Weasel”. He suggests that Gabe come along for muscle. We go to the bar he is normally seen at, which is actually pretty busy. We order a drink and see him at a table with a bunch of guys. It appears that he notices Slate and looks pretty nervous. We come over to him and see that he is stuck between three mafiosos. Slate says that he would like to ask him for a favor and that he won’t hurt him, and that they should meet in his “office” (the restroom). Still looking scared (we think we might smell urine), he agrees but only if just Slate comes in. He agrees and Tailspin and Gabe stand outside the door.

Slate lets Lenny in to the restroom and checks the stalls for people. Not finding anyone, Slate turns around to see Lenny holding a gun on him and shaking like a leaf. He says that he had nothing to do with the theft of a printing press. Slate says that although his boss did ask him to find out about the printing press (a bald-faced lie) but he would forget all that if Lenny would do him a favor. Lenny shakes so badly that he accidentally fires his gun, but the bullet hits the ceiling. The goons immediately jump up to come to the aid of their boss but Gabe and Tailspin are already waiting for them. Lenny tries to run past Slate to get out of the bathroom, but Slate punches him twice and puts him down.

Tailspin pulls his pistol and shoves it in the mouth of the nearest goon, warning him not to continue fighting. They stop, but Gabe pulls out his lead pipe and knocks out one of the goons. Slate cuffs him to the sink and slaps him to wake him up. He continues blubbering, but Slate says that he won’t hurt him if he cooperates. He explains that his friend needs a fake passport. Lenny says he will do it but it will take two days and 2 grand. Slate says that either Lenny could do this or he goes to jail, and the cost doesn’t concern him. Lenny agrees to do it for free and Slate takes him out of the bathroom. Lenny takes the group to get a photo of Tailspin so he can create the passport.

In the two days of downtime, we research the areas of Berlin that we will be in. Slate stops by his department before he leaves and asks the captain why he signed him up for this “endeavor” without asking first. The captain says that he can quit if he wants, but otherwise he should get lost. Slate happily leaves.

The group, along with Prof. Westmore, take a ship to England from the East Coast. They meet Tailspin, who had flown over in his plane, at Dr. Goodwin’s estate. We continue on to Germany. An older gentleman, introduced as Dr. von Keller, meets us and we show him the Eye. We explain the situation of how we came to find the eye and the other jewel.

After examining the jewel, he tells us that one of the prehistoric races may have consisted of reptile-like beings, and that all of the reptiles on Earth are devolved versions of them. The huge croc we saw was likely an avatar of Kil’quato, their patron deity, made flesh. When we mention the presence of the Nazi troops in South America, he tells us that Hitler has been sending his personal guard to find any holy artifacts to try and control their power.

Goodwin asks von Keller and Westmore what we are to do from here. Westmore says that it seems that the new SS, Hitler’s personal guard, is very much our biggest threat at this moment. We must keep aware of things they will be searching for and we should try to get there first. He suggests that after we eat and get some rest, we should discuss further.

Session 4 – Meet Gabriel

We continue on into the nearby cave, but before we enter we see that the floor has teeth protruding from each stone. The Doctor uses his gauntlet to telekinetically manipulate one of the stones and it causes spears to come out of the walls. He notices that when the stones with crocodile teeth are pressed, the spears do not come out. Maiura volunteers to jump from stone to stone to try and get through. She does, and notices a switch that turns off the spear device to allow the others through. Going through the cavern we find a room with several cots in it, which seems to be empty. The next corridor takes us to a room with a pool of water in it and a cage in the corner. A large man is trapped in the cage. The doc cuts him out; apparently he was a prisoner of the cult.

After letting him out, he tells us that the leader of the cult became a crocodile at night and stayed in the pool. It seems shallow — Maiura checks it out and sees there is an opening underwater that leads to another cavern. Gabriel (the man we rescued) swims through and comes out in a much larger pool, on the other side of which is large treasure; along with a gold cross. He also sees a huge crocodile with one yellow eye. It grunts at him and blinks. He yanks on the rope and the others pull him through. He is whimpering about a huge crocodile and a lot of treasure.

We try to “activate” the red eye gem but it only agitates him. We decide that the gem does not control him, but all other crocs, and we should try and attack him without the red eye. We all swim through, taking our guns and hoping they still work. We manage to kill the croc before it can attack us. The gold is about three wheelbarrows full, so we need to make another trip. We take as much as we can and go back to the ship. On our way back we don’t run into additional threats.

We ask the chieftan if he will help us by letting us borrow boats to travel back and get the rest of the gold. Maiura makes it through the spear traps again and we get access to the gold, and take it back to the ship. Jose asks for a cut of the gold; we give him a small bag. We make it back to the airport and to Chicago without difficulty.

The group returns to the Field Museum, where we show him the gold cross and the huge jewels. He says that the museum will pay us back for the finds. He says that his associate, Prof. Heinrich von Keller, will have to examine the cross and the jewels. They pay us over $137,000 for the gold, the cross and the two jewels. We each take $1000 to do with what we wish and we pool the rest to pay for the group’s vehicles, etc.

The group then prepares to head to Germany where we can meet Prof. von Keller and possibly to buy a zepplin.

Session 3 – Crocodile Cult

We head back up the river to our destination, and enter the area of the Crocodile Cult. As Tailspin comes in he is completely transfixed by a large ruby gem in the mouth of a huge crocodile statue built into a stone bridge. The rest of the group sees that the area underneath has quite a few live crocodiles. Across a stone bridge we see a group of the cultists and, in the middle of the bridge, a local native about the be sacrificed to the crocodile god. We rush in, guns blazing. The cultist shaman is brought down first, but he doesn’t seem to be dead. The other cultists run at us with spears and, after a protracted battle, we are able to thin their ranks. The shaman comes to and pushes the captive man into the water, who then is devoured by the crocodiles. We take care of the remaining cultists and come towards the archway.

Slate comes first, and though he tries to make a break for it one of the crocs attacks him. He is wounded, but turns and fires his .357 into the creatures’s head, killing him instantly. The group is able to take down two more crocs but suddenly the ground around Slate erupts with vines which engulfs him. He is unable to climb out. Tailspin shoots at the shaman and the vines start to come down. After a couple more shots the shaman is felled and the remaining crocs return to the river.

Dr. Goodwin tries to remove the ruby using his telekinetic device but it is firmly attached. Maiura tries to climb up to get it using climbing gear, and the rest of the group takes care of the two remaining crocs. After about an hour, Maiura is able to break it loose and puts it in her backpack. We decide to continue on through the archway and into the cult’s cave.

Session 2 – Ship Shape

Before leaving we look for supplies, including machetes, canteens, compasses, and other items. The next morning, we report to the airport. The airline gets us from Chicago through Dallas to Mexico City. Tailspin takes us from Mexico City to Brazil, where we land on a field not far from the Amazon River itself. We disembark and continue to the docks on the Amazon to meet our contact.

After arriving at the docks we see boats being loaded with supplies. There is a pile of crates nearby with a man standing next to it. He is looking at a piece of paper, then back at us. Obviously it is a picture of us. He smiles at us with a toothless grin and says his name is Jose Ortiz. The boat is ready for us, he says, and the boxes near him are all of our supplies.

Some tough-looking locals come by and ask what we’re up to. Maiura says that we need some help loading our supplies onto the boat. The leader gets a smirk on his face, and at that moment Slate cocks his shotgun. The locals back off.

We start loading the boat ourselves, and Dr. Goodwin uses a metal gauntlet with strange wiring and flashing lights on it to lift the items from a distance. Jose seems a little wierded out by our group. We also hear the locals, as they walk away, saying that they are going to call the police.

The boat is finally loaded and we disembark. Our ship is a steamer, and the weather on the deck is unbearably hot and sticky. About four hours into the trip, Slate notices that a large diesel ship is coming up on us quickly. He notifies the others in the group. The pilot tries to make the ship go faster so we can make an escape. We see that the ship has a large belt-fed machine gun, and they start opening fire. We narrowly escape getting hit.

Goodwin, at the bow of our ship, is trying to get the anchor chain connected to some logs to drop in the water and disable the other ship. He yells for the others to help; Tailspin starts throwing logs through the cabin window to the bow. Slate runs to the stern of the ship and uses the railing as a cover. Shots are exchanged and Slate gets hit in the shoulder, but manages to return fire and kill one of the attackers. Goodwin manages to get the chain attached to two logs and hurls it overboard. The other ship catches up to us and comes alongside just as the logs are dropped in. The chain hits the propeller of their ship causing the engine to stall and the pilot to lose control. The ship capsizes, grazing our ship, and the men are all thrown into the sea. After a few moments we don’t see any of them surfacing so it’s obvious that they have all been killed. This doesn’t stop Slate from firing a few shotgun rounds into the water just to make sure.

The ship moves on to our destination. Goodwin heals the others who were wounded using his E.R. device and good ol’ medic skills.

Session 1 – Dark Gods

The year is 1934, the place is Chicago, Illinois. Three people — a Chicago Police detective (Det. Charlie Slate), an English doctor (Dr. Goodwin) and an American pilot (Tailspin) — are all invited to the Chicago Field Museum by various means. Arriving and meeting a man named Professor Thomas Westmore, they are told that they have been selected because of their specialized skills in different areas to assist in an expedition of some importance. They meet Maiura, a young woman from the Kalapiti tribe of the Amazon, an assistant to Professor Westmore who helps him during his travels with local customs and languages. She is to accompany the group on their journey.

Requesting details before they embark on this ambiguous and possibly dangerous task, the Professor informs them that they will be paid $300 apiece to travel to the Amazon jungle and search out an ancient artifact. Westmore explains that in an age before this one, there was an utopian society of high technology and magic. The society thrived until the appearance of a collective of 5 dark gods who attempted to corrupt the society and murder its people. The humans tried to banish the dark gods through sorcery, and though the process worked it also caused their world to come to an end. The Professor explains that though it has been many years, the dark gods may be rising again and only certain artifacts from the world that came before can help in the fight against them.

Detective Slate is unimpressed by this speech and seems not to believe anything about the utopiate society or these “dark gods.” However, he is eager to find out what is really behind any strange happenings and as such will go along the journey just to prove the Professor wrong.

The Professor continues and says that in the Amazon jungle, in the southeast region of the Puros river, is a small village that may contain one of the artifacts. Spanish missionaries in the late 1800’s had told tales of it, and the Professor displays an aged text. It says “The Indians claim that whoever holds the Eye of Kilquato (a large, yellow gem which is the eye socket of a crocodile statue) has complete dominion over all crocodiles.”

The others also agree to go along, with Maiura as the guide. The Professor says that in addition to the $300 each for a successful expedition, the trip has a budget of $1,000 for supplies. They also have some medical supplies and other items on hand for us to use. He explains that a plane will take us from Chicago to Dallas, and then to Mexico City. From there our pilot (nicknamed “Tailspin”) will have access to a plane to take us to Brazil. There we will board a boat to a small village called Penobi; they have legends of a crocodile god there.